Table of Contents
Alan Dayley - Freedom To Align
Premise
Summary:
Multi-team release planning with a Product Wall brings alignment of business strategy down to daily Sprint work. Freedom to align on value!
Learning Objectives:
- Alignment across the program is a powerful force to create business results
- Detailed information on running your own Product Wall Release Planning Workshop
- Understands that multi-team planning can be fun and highly valuable
- Saw the combination of Agile and Scrum ideas applied at a program level
- Experienced a new planning technique or two that can be used immediately
Summary
- Content rating (0-no new ideas, 5 - a new ideas/approach, 9-new ideas): 5 (wall presentation)
- Style rating (0-average presentstion, 5 - my level, 9-I learned something about presenting): 3 (too much content for time)
Action / Learning
- Reinforce this as an idea to get everyone aligned and basic high level execution plan in place
- Find out structure of basic board - what is on the tickets.
- Document / update release planning approach - perhaps conduct a session.
- Read Jeff Pattons book on story mapping
- Get with Amy and discuss fit of personas and story mapping into what they are doing.
Presentation
Notes
Product wall release workshop
Expected results. Clarity of purpose Dependencies visible Etc
Get everyone involved Means everyone pulls in the same direction
Activity - vision creation
Vision pitch
From Jeffrey Moore For Who The Is a That Unlike Our product
Vision exercise If we already have it, use it.
Engagement is not created by 70 slides Clear distinct statement of value
20 minutes at most May prepare ahead of time
Product management lead
Activity - Business model canvas
How does this product make money (or create value for internal products)
From lean startup
Group exercise Stickies into quadrants
Customer segment Value prop Channels Customer relationships Revenue streams Cost structure Key resources Partners
Lead - eg who are our customers? Stickies. Fill in every box
May take an hour to complete. May want to prepare ahead of the team else 100 people could take a long time
Roadmap creation
Looking out to the future
Say by PSI Color code by committed vs not
Define by epics
20 minutes
Activity - persona creation
Could be Demographic persona Empathy map - get into their head - think feel, hear, see, what do they say do, pains, gains
If you have them, use them Perhaps marketing person has them
Split into adhoc persona teams lead by a product manager
Regroup and present
May take 1.5 hours
Activity - release vision create
Have each team create their view of their vision
Then figure out the most important
Write elevator pitch
Less than an hour
Activity - user story mapping
Book - Jeff Patton
Capabilities the user needs Ways to accomplish those goals Then slice vertically per release
Discussion above / below line
At epic group / feature groups
Have an experienced story mapping facilitator
May spend several hours on this
Activity - Product Wall Creation
Teams, dependency, state
Which team Which team dependent on it State is in progress, done etc done by colored code cards
Take stuff from story map and start building the wall
Vertical columns are sprints Horizontal lines are feature group / epics lane
Make a swag where things should go. Talk about dependencies at this stage as you are doing it
45 mins to build first wall
Review Each team goes up talk about where there things are
Sprint story planning (not really planning - just does it fit)
Each team goes away for an hour
Come back - anything we did that changes product wall Also update the story map
Repeat - sprint 2 and sprint 3
Estimate during the sprint planning But really it's just “can this fit into sprint 1?” Then
See sample agenda
Have some pre-work to build canvas and what we might want
We commit to get the items of the 4 sprints done And leave 2 sprints empty
Have retrospective of the workshop
If remote alternatives include Set up as synchronous activity - someone stays up late Or setup so you split the work by location -
Story map is definition of user experience Not definition of the work to be done
Keep it up to date Scrum of scrum say twice a week Team representative 15 mins Cart with high res video We worked on this Have you started on our dependency Update cards, highlight dependencies
If it's not turning green then release is in trouble
Card is work that can be completed in one sprint
Example was 8 teams, two off site
Own and improve as you go
Scrum masters watch for improvement needs
Story mapping exercise What takes to go to work in the morning What are your goals What are your activities